- Support NuGet package fallback folders
- Support AssetTargetFallback
- Xamarin.Forms 2.4 support (VS for Mac 7.2.2)
- Fixed transitive types from references not being available
NuGet package fallback folders support
The .NET Core SDK 2.0 defines a NuGet package fallback folder
/usr/local/share/dotnet/sdk/NuGetFallbackFolder that can be used when looking
for NuGet packages whilst restoring. This fallback folder is now supported by
Visual Studio for Mac 7.2 so that on restoring a .NET Core 2.0 project the NuGet
packages from the fallback folder will be found and do not need to be downloaded from nuget.org into the
local machine NuGet package cache
~/.nuget/packages. This should speed up NuGet package restore for .NET Core 2.0 and .NET Standard 2.0 projects the first time it occurs.
As well as the NuGet fallback folders Visual Studio for Mac will now add the following items to the generated project.assets.json if they are available:
The .NET Core 2.0 SDK uses an AssetTargetFallback MSBuild property defined in an imported SDK MSBuild files. This is used instead of the PackageTargetFallback property when determining if a NuGet package is compatible. Currently the AssetTargetFallback property is set to net461 by the .NET Core 2.0 SDK which allows .NET Core projects to use NuGet packages that include assemblies that target the full .NET Framework. The supported fallback frameworks are now added to the generated project.assets.json file by Visual Studio for Mac when a .NET Core 2.0 project is restored.
NuGet package restore now fails if package and asset target fallbacks are defined by a project
If both AssetTargetFallback and PackageTargetFallback are defined by a project then the NuGet restore will fail with an error indicating that they cannot be used together. This mirrors the behaviour of the .NET Core command line restore.
Mark implicit PackageReferences as auto referenced
PackageReference items that have IsImplicitlyDefined set to true in their metadata now have autoRefererenced set to true in the project.assets.json file.
Support parsing MSBuild conditions with unquoted properties
The .NET Core 2.0 SDK uses conditions that pass properties to the Exists function without using single quotes around the MSBuild property. This is now supported by Visual Studio for Mac.
Xamarin.Forms 2.4 support
The following sections cover bug fixes made in Visual Studio for Mac 7.2.2 to improve support for Xamarin.Forms 2.4 and later versions. Xamarin.Forms 2.4 includes .NET Standard support as well as defining default MSBuild items for .NET Core and .NET Standard projects. These default MSBuild items were not handled by Visual Studio for Mac 7.2.0 and earlier versions. The main symptoms of Visual Studio for Mac not supporting Xamarin.Forms 2.4 were:
- Duplicate .xaml files in the Solution window.
- Nesting of .xaml and .xaml.cs files not working in Solution window.
- MSBuild items incorrectly added to SDK style projects.
Generated NuGet files being imported twice
The generated NuGet files, .nuget.g.targets and .nuget.g.props, that are created for .NET Core projects were being imported twice. Once by Microsoft.Common.props, that is provided with Mono, and once by Visual Studio for Mac.
This double import was causing a duplicate file to be added to the project when Xamarin.Forms 2.4 was used in a .NET Standard project and the .NET Core SDK was not installed. This would result in the .xaml file and associated .xaml.cs file not being nested in the solution window.
MSBuild items added when new xaml file added to project
Adding a new Xamarin.Forms content page with XAML would incorrectly add an update item to the project for the .xaml.cs file when an SDK style project was used.
When a new .xaml file was added to an SDK style project a None item as well as an EmbeddedResource item would incorrectly be added to the project file.
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Compile item added with DependentUpon metadata
Xamarin.Forms 2.4 defines a wildcard update similar to:
<Compile Update="**\*.xaml.cs" DependentUpon="%(Filename)" />
When a project was saved in Visual Studio for Mac a Compile item was incorrectly added to the main project with the evaluated value stored in the DependentUpon element.
DependentUpon being evaluated incorrectly
Metadata defined for wildcard MSBuild items were being evaluated using the wildcard item instead of the expanded item. This was causing .xaml.cs files to not be nested in the Solution window for Xamarin.Forms 2.4.
Xamarin.Forms 2.4 defines an update item similar to:
<Compile Update="**\*.xaml.cs" DependentUpon="%(Filename)" />
The DependentUpon property was evaluated using the wildcard item which resulted in the DependentUpon property being evaluated as ‘*.xaml.cs’ instead of the filename of the item that was updated by the wildcard.
Define MSBuildSDKsPath for MSBuild engine host
MSBuild when run on the command line defines the MSBuildSDKsPath in its MSBuild.dll.config file. The MSBuild engine host that is used when building with Visual Studio for Mac now also defines the MSBuildSDKsPath property. Previously this was not being defined.
This fixes a build error when using Xamarin.Forms 2.4.0 in an SDK style project that targets .NET Standard. Xamarin.Forms 2.4.0 uses default item imports which were not being included since they are conditionally imported based on the MSBuildSDKsPath property value:
<Import Project="$(MSBuildThisFileDirectory)Xamarin.Forms.DefaultItems.props" Condition="'$(MSBuildSDKsPath)'!=''" />
If the SDK style project had a .xaml file and a .xaml.cs file then the .xaml.g.cs file was not being generated when the project had no files explicitly defined in the project file. This then caused a build error about the InitializeComponent method not being defined.
Fixed transitive assembly references not available until restart
Given a solution that contains three .NET Standard projects: LibC references LibB which references LibA. If the Newtonsoft.Json NuGet package was installed into LibA the types from this NuGet package were not available in LibB or LibC until the solution was closed and re-opened again. Closing and re-opening the solution refreshes the reference information used by the type system. Now when a NuGet package is installed into a .NET Core project the projects that reference this project have their reference information refreshed. Types from the installed NuGet packages are then available in projects that reference this updated project either directly or indirectly.
Fixed transitive project references after editing a project file
Given a solution that contains three .NET Standard projects: LibC references LibB which references LibA. If a NuGet package is added to LibA by editing its project file in the text editor the types from this NuGet package were not available to LibB or LibC without restarting Visual Studio for Mac or until the packages were restored for the solution. Now when the project file is saved the projects that directly or indirectly reference the project will be restored.
Ignore project references with ReferenceOutputAssembly set to false when restoring
Project references that have ReferenceOutputAssembly are now not added to the project.assets.json file. This was causing the NuGet package restore to fail in some cases. For example, if a .NET Standard project has a project reference to a .NET Core App project, but has the ReferenceOutputAssembly set to false, then running dotnet restore from the command line would work, but the restore would fail in Visual Studio for Mac.